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Hi! I’m Thibaut Despoulain,
a computer engineering student.
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Shdr - Online GLSL shader editor, viewer and validator
Posted Jun 1, 2013 in
3D
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Light baking and automatic UV unwrap with Max
Posted Feb 23, 2013 in
3D
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Follow my progress at Belfort's StartupWeekend!
Posted Nov 23, 2012 in
General
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HexGL's source code is now on GitHub!
Posted Oct 5, 2012 in
Code
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What's next for HexGL?
Posted Sep 26, 2012 in
General
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