Showing latest items from "dev"

[2016] Guardians of Atlas A-RTS (Artillery)

[2016] Guardians of Atlas A-RTS (Artillery)

Released a game at Artillery Games, Inc. (2013-present)

Guardians of Atlas is a free-to-play, fast-paced Action RTS for Mac and Windows.

Work: Rendering engine, VFX engine, Shaders, UI/UX, Artist Tools, Game systems and more.

Technologies used: OpenGL/WebGL, C++, CoffeeScript (Javascript), HTML5/CSS3.

Click the image to visit the game's website.

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[2012] HexGL, WebGL AG Racing Game

[2012] HexGL, WebGL AG Racing Game

Personal project.

HexGL is a fast-paced, futuristic racing game playable online in 3D, directly inside a browser.

Technologies used: HTML5, WebGL, Javascript, PHP5, 3dsMax.

Click the image to try it online.

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[2012] JungleIN, a 3D viewer in OpenGL.

[2012] JungleIN, a 3D viewer in OpenGL.

The goal of this project was to create a jungle engine/viewer in OpenGL, from scratch. I was in charge of the rendering and post-processing pipeline while also doing a bit of 3D modelling and texturing.

Technologies used: OpenGL, GLSL, C++, Qt4, 3dsMax.

Click the image to learn more.

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[2011] WebGL for architecture (Internship)

[2011] WebGL for architecture (Internship)

In a recent internship at KA-RA, a small startup that dedicates its time at developing real-time 3D software for architectural projects, my mission was to develop a real-time 3D web platform to enable architects and students to share, edit and visualize their 3D projects directly in their browser.

Technologies used: WebGL, HTML5, CSS3, PHP5, Python, SQL.

Click the image to learn more.

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[2011] Orion, the PHP 5 Framework

[2011] Orion, the PHP 5 Framework

Orion is a PHP5.3 web framework I wrote as a side project.

Orion is meant to ease web development by automating common tasks like URL routing, database requesting and data managment. It provides an application skeletton you can quickly start working with, allowing you to directly focus on your code.

Click the image to visit the project's page.

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Era (Flash learning game)

Era (Flash learning game)

Era is a learning game developed in flash for a scholar project. The aim is to teach computer beginners how to use a mouse and a keyboard with dexterity.

Tools used : Flash, ActionScript2.0, Photoshop, Audacity

Click the image to play a preview version.

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ICUS (re-installation bash tool)

ICUS (re-installation bash tool)

ICUS is a script that helps you save and restore configurations, softwares, internet profiles... ICUS generates a ICUS_date.save file to restore later the previous configuration (After a system reinstall for example)

Tools used : Ubuntu, bash, freemind, gobby

I've developed this tool with two fellow programmers : Benjamin Guillet and Thomas Real.

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Chromatix (Flash shoot-em-up)

Chromatix (Flash shoot-em-up)

Chromatix is a shoot-em-up flash game I've developed back in 2008.

Tools used : Flash, ActionScript2.0, Photoshop, Audacity

Click the image to play a preview version.

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